Celestial Mechanica Fixes

If you find you're self stuck in a wall please use (which requires adobe air) to edit the "Celestial_Mechanica_User_Data.sol" and change the DoorX DoorY (or  PlayerX PlayerY LastenteredX & LastenteredY and  MapX MapY ) variables to modify the players position (in pixels) on screen when you load up the game from Continue! The file can be found in the following directories depending on your operating system:

Windows XP: 
C:\Documents and Settings\***YOURUSERNAME***\Application Data\Macromedia\Flash Player\#SharedObjects\***RANDOM NUMBER&LETTERS***\
 Windows Vista: C:\Users\***YOURUSERNAME***\AppData\Roaming\Macromedia\FlashPlayer\#SharedObjects\***RANDO M NUMBER&LETTERS***\
 Windows 95/ME: 
C:\Windows\Application Data\Macromedia\Flash Player\#SharedObjects\***RANDOM NUMBER&LETTERS***\
 Mac OSX: 
/Users/Short name/Library/Preferences/Macromedia/Flash Player/#SharedObjects/***RANDOM NUMBER&LETTERS***/
 Mac OS9: 
Macintosh HD/System Folder/Preferences/Macromedia/Flash Player/#Shared Objects/***RANDOM NUMBER&LETTERS***/

If you've recently downloaded the game you probably already have version 1.2 which is the most up to date version. If you are positive that you dont have version 1.2 then follow the instructions below:

Hey guys!
Thanks to all of you who have reported bugs I've been able to create a patch that fixes a good chunk of them. Here are the details about the patch and the instructions to download it:

Change Log:
- The ending Works now!
- Added a new
hidden powerup.
- Fixed the boss exploit.
- Fixed a few grammatical errors in the dialogue.
- Fixed the spike sound effect in the Water Tower.
- Fixed enemies not dying when blocks crush them.
- Fixed getting stuck in various places.

Windows Installation Instructions:
1. Download the patch from HERE !

2.Place the patch executable in the install directory of Celestial Mechanica

3.Run the patch executable

4.Play the Celestial Mechanica!

Mac Installation Instructions:
1. Download the patch from HERE !

2.Run the Celestial Mechanica Updater.dmg

3.Enter the password as
*password sent to your email*

4.Run the Celestial Mechanica Updater App

5.Point the app to your Celestial Mechanica app in your app folder or where ever you have it installed.

6.Play the Celestial Mechanica!

Those who have just recently purchased the game will not have to update. They will have received the most updated version.

If you find any bugs or have suggestions please email me at !

For gameplay videos click HERE !


Anonymous said...

just wondering, do you plan to release your game on steam ? that would be exciting :)

RekcahDam said...

Unfortunately you cant just "plan" to release your game on steam. You have to go through a review process.

I would LOVE to get the game up on steam. I have contacted them and I'm currently waiting for a reply.

Thanks for the suggestion though!

Anonymous said...

allright ! :) i know it was not that simple for release the game at steam ^^;

and by the way, i'm going to buy it once it got released onn steam :)

also, i'm working on my own project game, i'm still writting the storyline.

Anonymous said...

Hmm... IDK if these are intentional parts of the game or not, but here are some recommendations for more big fixes :)

- Spikes are too sensitive, Just getting near them seems to kill you.
-The recharge rate between catches and throws is too long, it makes the boss fight completely impossible towards the end.
-Shield recharge ate is just a tad to long.

Great game tho! Good work!

RekcahDam said...


Thanks for your suggestions! I'm in the process of working on a few things but I have some huge updates planned for this game so stay tuned!

I'm glad you like it!

Anonymous said...

Hey. Game looks great.

What Windows libs does it depend on to run? I'm hoping to run it in WINE but if it runs on .NET 3.5 or 4 or something then I'll save my money.

Has anyone tried it in WINE?

Godard said...

I can't obtain the update under the bridge to mechanica. how can i get it?

BFB said...

The game seems awesome !
Any plans for a Linux release ?

Andre said...

What about a native linux version?? I would definitely buy it !!!

Kituss said...

Still don't have any news for the Steam release ? If we can get an updated version, I'd certainly buy it again.

RU14ME2C said...

It's half-price on ($2.50) this week. Will the patch fix and extend this version?

RekcahDam said...


Yes the patch does fix and extend the version that is on gamersgate! Go get it :D!

Anonymous said...

Chrome flags the Windows download at as "malicious." Might want to find out why and fix that!

Meemat said...

Do you think there's some way to decrease the repeat rate or increase the "dead time" between a key press?

For me, double jump activates almost immediately, making some of the sections that require timing impossible because I can't use my full jump height, if that makes sense.

abonatto said...

Hi: I just downloaded your game from the free bundle, but I cound not install it in my mac. Checking your website, I saw how to fix it but I do not have any password to use the updater: how should I proceed to get one? Thanks.

RekcahDam said...


If you've recently downloaded it then you dont need the patch. You already have the latest version

Chico119 said...

I'm having an issue with the game and I was wondering if anyone could help me. I want to use the Xbox 360 controller, but the instructions are not that clear to me on how to make this work (sorry, I'm new to using a controller on my PC). If someone could please give me a hand, I would appreciate it!

RekcahDam said...

Check out this video

abonatto said...


I have the following message when I try to launch it:

“Celestial Mechanica” is damaged and can’t be opened. You should move it to the Trash.

RekcahDam said...

@abonatto what operating system are you running on? Mac or Windows?

Chico119 said...


Thank you! It worked! :D

Sog3KinG said...

So I'm guessing you're done with the game?

Anyway, I'm currently the world record holder for speed running the game. (By only 2 seconds mind you.)

I really would like to see you get rid of the death abuse skips though. :) Would make for a more challenging and longer speed run.

View here.

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Apps & Games

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This is a list of smaller games and projects that were never finished for various reasons. Many people find them enjoyable nonetheless


Band Saga LP

The Soundtrack to Band Saga also includes a 22 page comic illustrated by Gina Chacón! Download it here!

Seedling Soundtrack

This Original Soundtrack was written for an action adventure game that follows the early life and journey of a boy made for one purpose--to obtain the seed of the Oracle's Tree. You can play Seedling on !

Devil's Dare OST

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Rekcahdam stores his most significant memories of 2013 into a HipHop Time Capsule of lyrics, story telling and actual recordings.



  • Celestial Mechanica (Programmer + Sound Designer + Composer) 2011
  • Pulse Boy (Programmer) 2011
  • 25 Year Legend (Project Director + Producer + Arranger) 2011
  • Ukrop's Monument Avenue 10k Commercial (Composer) 2012
  • Lume iOS (Porting Programmer) 2012
  • Seedling (Composer + Sound Designer) 2012
  • Famaze (Co-Programmer) 2013
  • Devil's Dare (Composer) 2013-2014
  • Cat Poke HD (Composer) 2014
  • Ghost Song (Sound Designer + Composer; project currently in-progress) 2013-2016
  • Band Saga (Programmer + Sound Designer + Composer; project currently in-progress) 2013-
  • Cruisaders Engineer (Lead Programmer) 2015-2017
  • Streets of Red Devil's Dare Deluxe (Composer) 2019
  • Ninjala (Rapper on the Ninjala OST - "We're NEXT by Atsushi Urano and Roger REKCAHDAM Hicks")2020
  • Primary Hive (Chief Technology Officer) 2017-2020
  • Steven Universe (Session Drummer for songs "Strong In The Real Way", "Steven and the Stevens", "Ste-Ste-Ste Steven","Big Fat Zucchini", "Steven and the Crystal Gems", "Comet", "Full Disclosure", "What Can I Do (For You)", "I Think I Need a Little (Change)", "Love Like You", "Being Human", "Can I Ska My Van Into your heart") 2013-2020
  • ikenfell (Rapper, Drummer and co-producer on "Between The Lines")2020

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