Celestial Mechanica v1.01 to v1.20 *UPDATE*

Hey guys!
Thanks to all of you who have reported bugs I've been able to create a patch that fixes a good chunk of them. Here are the details about the patch and the instructions to download it:

Change Log:
- The ending Works now!
- Added a new
hidden powerup.
- Fixed the boss exploit.
- Fixed a few grammatical errors in the dialogue.
- Fixed the spike sound effect in the Water Tower.
- Fixed enemies not dying when blocks crush them.
- Fixed getting stuck in various places.


Windows Installation Instructions:
1. Download the patch from HERE !

2.Place the patch executable in the install directory of Celestial Mechanica

3.Run the patch executable


4.Play the Celestial Mechanica!


Mac Installation Instructions:
1. Download the patch from HERE !

2.Run the Celestial Mechanica Updater.dmg

3.Enter the password as
*password sent to your email*

4.Run the Celestial Mechanica Updater App

5.Point the app to your Celestial Mechanica app in your app folder or where ever you have it installed.

6.Play the Celestial Mechanica!


Those who have just recently purchased the game will not have to update. They will have received the most updated version.

If you find any bugs or have suggestions please email me at rekcahdam@gmail.com !

For gameplay videos click HERE !

12 comments:

Anonymous said...

just wondering, do you plan to release your game on steam ? that would be exciting :)

RekcahDam said...

Unfortunately you cant just "plan" to release your game on steam. You have to go through a review process.

I would LOVE to get the game up on steam. I have contacted them and I'm currently waiting for a reply.

Thanks for the suggestion though!

Anonymous said...

allright ! :) i know it was not that simple for release the game at steam ^^;

and by the way, i'm going to buy it once it got released onn steam :)

also, i'm working on my own project game, i'm still writting the storyline.

Anonymous said...

Hmm... IDK if these are intentional parts of the game or not, but here are some recommendations for more big fixes :)

- Spikes are too sensitive, Just getting near them seems to kill you.
-The recharge rate between catches and throws is too long, it makes the boss fight completely impossible towards the end.
-Shield recharge ate is just a tad to long.

Great game tho! Good work!

RekcahDam said...

^^^^

Thanks for your suggestions! I'm in the process of working on a few things but I have some huge updates planned for this game so stay tuned!

I'm glad you like it!

Anonymous said...

Hey. Game looks great.

What Windows libs does it depend on to run? I'm hoping to run it in WINE but if it runs on .NET 3.5 or 4 or something then I'll save my money.

Has anyone tried it in WINE?

Godard said...

I can't obtain the update under the bridge to mechanica. how can i get it?

BFB said...

The game seems awesome !
Any plans for a Linux release ?

Andre said...

What about a native linux version?? I would definitely buy it !!!

Kitu14 said...

Still don't have any news for the Steam release ? If we can get an updated version, I'd certainly buy it again.

RU14ME2C said...

It's half-price on Gamersgate.com ($2.50) this week. Will the patch fix and extend this version?

RekcahDam said...

@RU14ME2C:

Yes the patch does fix and extend the version that is on gamersgate! Go get it :D!