Blog

RADIAL GUN !

RADIAL GUN (code named: Grey Scale vs RGB) is an experimental game that I've been working on that will be released..... TODAY!!! RADIAL GUN will also be released on the Xbox 360 as an Xbox Live Community game with more levels and features! You can download the PC version of the game here!

Radial Gun - Gameplay from R.J. H. on Vimeo.

________________________________________ READ THIS! Minimum hardware requirements.

Operating Systems:Windows XP or Vista

RAM: 256M

Processor:1.3 Ghz Intel Celeron M or any comparable AMD/Intel Processor

GPU: ATI 9000 or Equivalent Direct X 9 compatible video card

40 MB of hard drive space is required !

Controls

Keyboard:

Movement : Arrow Keys (Up, Down, Left, Right)

Fire: Z Key

Bombs: X Key

XBOX 360 Controller

Movement : Left Analog Stick or D-PAD

Fire: A button

Bombs: B button

Note: to exit the game press the ESC button to the top left of your computer keyboard.

Gameplay

To destroy the eye and advance to the next level you must destroy all blocks on screen. Blocks are usually red, green or blue. Destroying a block that is the same color as the eye launches a seeking projectile towards you! So be careful!

Known Issues

-Alt Tabing in and out of the game during gameplay causes the alpha effects to become non-existent. To fix this problem press the ESC key to exit gameplay and re-enter the game.

-In Windows Vista press the ESC key during gameplay seems to exit the game completely instead of taking you back to the main menu. The problem seems to be that Windows Vista detects the ESC key several times more then in Windows XP. The quick fix for this is to quickly tap the ESC key when attempting to exit back the Main Menu in Windows Vista.

Credits

Programming:

Roger Hicks

Art and Textures

Roger Hicks

Menu Screen & Pulse Effect

Brian Terwilliger

Music and Sound Composition:

Roger Hicks

Download Radial Gun Here!

Apps & Games

Celestial Mechanica

Celestial Mechanica delivers a mixture of action, puzzle, exploration and adventure while sporting the awesome "pixely-goodness" you've come to expect from @pietepiet and "sexy ear candy" from @rekcahdam.

Pulse Boy

PulseBoy is a web-based musical sequencer which only uses 8bit sounds and samples. PulseBoy uses a "tracker" interface to accept note input. It is currently in beta so feel free to contact me at contact@rekcahdam.com (or @rekcahdam) if you find any bugs!

Band Saga

Band Saga is a modern Action Roguelike where every level, enemy and item is generated by music. Furthermore, every melody and every sound is synthesized in real time as you play! Collaborate with friends to complete the Saga & sequence Sega Genesis esque FM ♪ tunes asynchronously!

Prototypes

This is a list of smaller games and projects that were never finished for various reasons. Many people find them enjoyable nonetheless

Music

Band Saga LP

The Soundtrack to Band Saga also includes a 22 page comic illustrated by Gina Chacón! Download it here!

Seedling Soundtrack

This Original Soundtrack was written for an action adventure game that follows the early life and journey of a boy made for one purpose--to obtain the seed of the Oracle's Tree. You can play Seedling on Newgrounds.com !

Devil's Dare OST

This Original Soundtrack was written for a 4 player 2D zombie beat'em up. Devil's Dare pits classic game heroes against monsters straight out of 90s horror movies. You can download and play Devil's Dare on Steam!

Space Time Capsule

Rekcahdam stores his most significant memories of 2013 into a HipHop Time Capsule of lyrics, story telling and actual recordings.

Portfolio

Projects

  • Celestial Mechanica (Programmer + Sound Designer + Composer) 2011
  • Pulse Boy (Programmer) 2011
  • 25 Year Legend (Project Director + Producer + Arranger) 2011
  • Ukrop's Monument Avenue 10k Commercial (Composer) 2012
  • Lume iOS (Porting Programmer) 2012
  • Seedling (Composer + Sound Designer) 2012
  • Famaze (Co-Programmer) 2013
  • Devil's Dare (Composer) 2013-2014
  • Cat Poke HD (Composer) 2014
  • Ghost Song (Sound Designer + Composer; project currently in-progress) 2013-2016
  • Band Saga (Programmer + Sound Designer + Composer; project currently in-progress) 2013-
  • mixi.jp/App Cruisaders Engineer (Lead Programmer) 2015-2017
  • Streets of Red Devil's Dare Deluxe (Composer) 2019
  • Ninjala (Rapper on the Ninjala OST - "We're NEXT by Atsushi Urano and Roger REKCAHDAM Hicks")2020
  • Primary Hive (Chief Technology Officer) 2017-2020
  • Steven Universe (Session Drummer for songs "Strong In The Real Way", "Steven and the Stevens", "Ste-Ste-Ste Steven","Big Fat Zucchini", "Steven and the Crystal Gems", "Comet", "Full Disclosure", "What Can I Do (For You)", "I Think I Need a Little (Change)", "Love Like You", "Being Human", "Can I Ska My Van Into your heart") 2013-2020
  • ikenfell (Rapper, Drummer and co-producer on "Between The Lines")2020

Performances / Events

Media / Press

Education